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22 lines
542 B
22 lines
542 B
using UnityEngine;
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using System.Collections;
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using CharacterEngine.Primitives;
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public class test : MonoBehaviour {
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public BoxCollider2D coll;
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protected CECollider ce;
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// Use this for initialization
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void Start () {
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ce = new CECollider(coll);
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}
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// Update is called once per frame
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void Update () {
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if (ce.ContainsPoint(transform.position))
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{
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Vector2 p = CECollision.ClosestPointInBounds(ce, transform.position);
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Debug.DrawLine(p, transform.position, Color.red);
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}
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}
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}
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