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25 lines
453 B
25 lines
453 B
using UnityEngine;
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using System.Collections;
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public class playerController : MonoBehaviour {
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public float speed;
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private Rigidbody rb;
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void Start ()
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{
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rb = GetComponent<Rigidbody>();
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}
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void FixedUpdate ()
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{
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float moveHorizontal = Input.GetAxis ("Horizontal");
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float moveVertical = Input.GetAxis ("Vertical");
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Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
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rb.AddForce (movement * speed);
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}
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}
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